TL;DR - I use the craft beer industry as a way to understand Capitalist Propaganda, how Capitalism and Socialism are inextricably linked to each other, and how through the use of propaganda, companies use the "illusion of choice" to coerce you into believing that you prefer the products that are most favorable to them. In order to change this into the consumer's favor, you need to be an informed consumer in the free market, and raise class consciousness to overthrow the tyranny of Capitalist Propaganda, that is called "Marketing".
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You can't understand Capitalist Propaganda unless you have a solid understanding of what Capitalism is beyond the literal definition of the word, which is just an abstract ideal. Propaganda plays off of the discrepancies between the ideals of Capitalism, like the free market, which is another abstract ideal, and the reality of Capitalism in practice in America, which can be characterized as Trickle Down Economics. Capitalism sought to be a pragmatic alternative to its economic predecessors, a fact which drives Capitalist Propaganda. However, through layers of abstraction throughout the years, it has become more of a religion, as critics refer to the increasingly ideological concept as "Supply Side Jesus", meaning you give all the money to the rich, it'll trickle down to the poor, and they can "vote" on the actions of the capitalists through monetary interactions in the free market.
Capitalist Propaganda is engrained in America, because at the time of our founding, Adam Smith wrote "Wealth of Nations", which is considered the Bible of the Free Market. This groundbreaking work utilized Newton's Laws of Physics, which were en vogue at the time, to describe how interactions in the marketplace would balance each other out, just as the laws of Newtonian Physics do.
The very noble purpose of Wealth of Nations was not create the oligarchy we have today, but to do the opposite. He wanted to describe a system that would protect individual freedoms and be truly democratic. Just as Lenin and Stalin bastardized the works of Marx, so too have capitalists in America bastardized the intentions of Adam Smith.
Capitalism and Socialism are best learned side by side, in my opinion, to avoid falling into the trappings of either ideology that our brains like to do. Which one is better? It depends on the market, but the answer is almost always somewhere in between.
Through learning how Socialist concepts can be applied to problems in Capitalism, you can cut through the propaganda and will see for yourself that these problems can be solved if we just drop the labels and do what's best for society and the individual. The problem is always finding the proper balance.
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WHAT? CAPITALISM AND SOCIALISM ARE JOINED AT THE HIP?
Yep. You can never live in a pure economic system. Purity is always an illusion. If you want something to be pure, you have to put a lot of energy into making it that way. Nature likes to mix stuff up. This is why ideologies around racial purity and fascism always fail. There are people who want a "pure" economic system, but they are usually the people at the top and would only get richer from more purity while the rest of society loses freedom and slowly starves.
In a nutshell, Capitalism promotes laws that benefit those with money, while Socialism promotes a safety net that benefits everyone. Every single human is born into Socialism. As a baby, you need food, someone else works for it and gives it to you, but then at some point, you are expected to exchange labor for capital, and buy your own food. See? The two are forever bound as the yin and yang. You can also grow your own food, but for that you need land, which is capital.
These interactions are very tricky. I only want to tell you enough so that you can start to see Capitalist Propaganda, because right now, you're like a fish in water that can't see water. I often use this line to describe a person who can't see their own homegrown propaganda. The best way I found to study Capitalism is by relating it Socialism, the "air" above the "water" of Capitalism, if that makes sense.
I always find it best to look at a microcosm to understand these concepts. And today, that microcosm is beer.
Mmmm....Beeeeeeeeeerrrrrrr.....
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CONFLICT OF INTEREST AND THE ILLUSION OF CHOICE
Before I poison your mind with my own propaganda, picture you're on vacation and you walk into a bar and want to order a beer. If you really want to understand the power of propaganda in your own life, really think of this before we break this all down. Really think, what makes you decide which beer to order? Do you like to look at the labels on the tap or bottle? That's obvious propaganda. It has absolutely nothing to do with the taste or quality of the beer itself, but sways your opinion toward logos you've seen before, which is why you see so many beer advertisements, which means that money that could've gone into quality is instead going into propaganda, and you're already biased towards an inferior product. Interesting. You really can't help being swayed by marketing, but at least you can be conscious of that fact, and that's important in order to be an informed consumer.
Do you ask the bartender for a recommendation? Why would you do that? You don't know the bartender any better than the beers in front of you. How do you know they aren't paid more to offer you a beer that sucks and is 12 years old and the owner wants to get rid of it? Do you ask for a certain style of beer? Do you ask for a local beer? And once you finally narrow it down to a few choices, do you ask for samples so you can make up your own mind? You should always do this. Then we get into "flavor propaganda", which we'll discuss later. Jeez. Did you every realize there was so much complexity behind being an informed consumer and just ordering a simple beer? Maybe you'll give in and just tell the bartender to pour whatever. Choice is difficult sometimes.
If you really visualize this and take a minute to let this sink in, you'll start to understand how external forces hijack the processor in your mind to manufacture desire through the illusion of choice. However, your health and enjoyment of the beer is not the goal for these external forces, they only want you to purchase. The perfect example is fast food. They know their product sucks, but they know you'll keep buying it, but that doesn't keep them from lying about how delicious it is in their ads. There is far more at play behind the curtain. There is a science behind addicting you to things, this is reinforced by a corporate tax and subsidy system that contorts the free market pushing centralization of production through homogenization and use of chemicals to hide the homogenization, and simply because there is more than one option, they make you feel like you have choice. This, in a nutshell, is how the illusion of choice works in the free market. It's not about what YOU want. The producer manipulates you to think you want what they have. Through this, they deceive Americans into buying products with a list of ingredients that a person would never freely choose to consume. So if you want to order a beer with no shit in it, then you're shit out of luck in America. You could in Germany, but we'll discuss that later.
While you're standing at that bar, you aren't conscious of the fact that your interests are in direct opposition to those of the bar owner's. Capitalists hide this fact with their perfect smiles, but Marx described this in detail. You want the best beer for the cheapest price, and the bar owner wants to sell you the cheapest beer at the highest price you'll pay. It doesn't stop there. The bar owner flips roles in the same situation with the beer distributor, who does the same with maybe another level of distribution, and continues to the brewer, then goes to the brewer versus supplier, supplier to farmer, and even though you'd think it stops there, the farmer has to deal with suppliers of equipment and seeds, and on and on.
Add to this list their auxiliary staff of HR, drivers, managers, brewers, bottle/keg makers, and of course owners, none of them care whether you actually like the beer you're drinking as long as you keep buying more. That's the big driver here.
Did you ever realize that every time you buy a beer, your own capital is partially responsible for creating and sustaining all of these jobs involved? You, my dear beer drinker, are the true job creator. Budweiser can brew all they want, it means nothing without buyers, who are the true engines of capitalism. Instead, you're treated as a rube by suits in a boardroom somewhere.
Capitalist Propaganda tells us the billionaires are job creators, but this is a lie. Jeff Bezos can't drink enough beer to sustain all these jobs. So why do we let him hoard all the money? Wouldn't the economy do better if we spread out Jeff's money so more people could buy more beers and more jobs would be created? According to Socialist Economics, yes. That's actually, quite simply, a Socialist Free Market. Did you even know that existed? The power hungry greedy people who are too lazy for manual labor go to such great lengths to make sure you don't learn it. They want you to think that only Capitalism allows you choice in the market. I'm sure you can guess why they say that.
Capitalism maintains itself by exulting the wealthy who use their economic power to punch down. The only way this system won't fall into fascism and fail is if the consumers start to punch back. Where Marx envisioned the Dictatorship of the Proletariat as they usurped power from the Bourgeoisie, a modern alternative is just teaching people to understand the system we live in, so that we can just start making changes in the way we live and to whom we give our money.
See that? Capitalism and Socialism can get along nicely, so long as the consumers are informed.
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CLASS CONSCIOUSNESS AND THE ALIENATION OF LABOR CAUSING LONELINESS IN SOCIETY
What I described within the previous section is what Marx called "Alienation of Labor". Each step in the process of making your beer is isolated from the others, so no one feels ownership over the end product or a true connection to the consumer, or job creator. Even the bartender selling it is alienated from the profit of their labor in serving the beer, so they only focus on the service aspect of giving you the beer, because that is where they earn their tip. They can't really fix anything about a shitty beer other than to offer you a different brand. The capitalist owner is usually not there. Their only interaction is setting the rules for everyone in the bar to follow, and pay themselves more than everyone who has to follow those rules. This is part of the conflict between the classes. I'm not saying it's right or wrong, I'm just pointing it out. The bar owner themself has to spend money on propaganda to attract customers that could be spent in other places, so has to find ways to cut costs. Unfortunately, they buy cheaper beer...and this is why you end up with IPAs. No one is connected to the products, so they only look at prices and find the cheapest, passable product. This is the race to the bottom of Capitalism.
Compare this to when brewpubs were a new thing. The brewer would come out and talk to you about the beer, you would give feedback that could effect future batches and it connected everyone to each other through commerce. It makes business "social" and I think nearly everyone enjoys that, but it is losing out in competition with chain breweries that enforce isolation and make cookie cutter propaganda and cookie cutter business models so they can turn owners into managers and suck all the profit back their corporate headquarters and offshore accounts. They kill the experience and make everything transactional. And all the kitsch they hang around their cookie cutter chain bar is just to hide the fact that no one in that place cares about anything other than not getting fired. Everyone is effectually alienated from everyone else. It's worth a read to check out this page on
Marx's Theory of Alienation.
This alienation is the root of a lot of misery in society. Humans are communal animals forced to live in a society of individuality and alienation. As they mope around, they seek an escape. And that is why advertising is so nefarious. It seeks to manipulate you in that state. Imagine driving home from your alienating job to you empty home, but looking up and see a billboard with bunch of actors laughing and drinking beer. They take pictures that make these actors look like friends. It's just for show. They aren't selling beer to those laughing people in the picture. They're tempting lonely people to drown their sorrows. Capitalist Propaganda is used so your brain doesn't understand what it wants. It wants friends, then sees the words Bud Light. So when the bartenders asks...Make it a Bud Light. Look at how much money they spend to manipulate and capitalize on people's suffering.
Propaganda in Communist countries is controlled by the government, so it's clear who the enemy of your freedom is. Capitalist Propaganda hides behind the layers of complexity of the same economy you rely on to survive, so you never know what's propaganda or where it's coming from. Marketers find every way imaginable to get their disinformation in front of your eyes, even enlisting your friends on Facebook in annoying MLM schemes. Propaganda invaded everything that can be legally monetized. It's in the media, and not just commercials anymore. There's product placement, stories injected into the news, and even movies and social media created an entire industry of "lifestyle propaganda", telling you how to live your life and indulge in overconsumption. It's REALLY hard to get away from Capitalist Propaganda. There is so much money and research behind it and so much depth, even this long post is only barely scratching the surface. I just want to open your eyes to it.
I can't make you see all this. No one can. I can only describe it as best as I can. What you will experience when you understand this is what I call "Economic Enlightenment", similar to what Marx called "Class Consciousness". Once it happened to me, the world looked amazing, and the shitty propagandists selling us false hope all look like clowns in a very odd circus of vanity, despair and mediocrity.
Once I understood this, I saw clearly how we are increasingly trapped in a form of Corporate Slavery, led by seriously ridiculous oligarchs like Mark Zuckerberg, who
thinks he's the reincarnation of Augustus Caesar or something. That's why he has that haircut! This is a guy who stole a company and hired "screen psychologists" from Las Vegas to get you hooked on Facebook the same as casinos do with slot machines. He wants to be the funnel for propaganda throughout the world. He wants to be the kingmaker, decide what people buy, who they like, what views they hold. He can only do this because so many companies spend so much money to put their propaganda on that platform. They can only have this much money because the free market is not actually free. It's bought and paid for on platforms like Facebook and Amazon. The money that was supposed to "trickle down" is instead being spent on Capitalist Propaganda on these platforms, to get the proletariate to trickle their money up through endless, nonsensical online purchasing and local businesses who send the town's money to people who can't do anything with it but buy up properties that increase your rent and cost of living.
When people get drunk on the power of propaganda, they forget the lessons of the past. Propagandists always fall prey to their own delusions over time. In reality, your life is better without Facebook. There isn't anything on there that is healthy. Even if you just want to talk to a few friends, you are going to fall for the propaganda there. You can't help it. And if your bar advertises on Facebook, just think, that money could've gone into purchasing higher quality beer then sold at the same price, instead of going to Mark Zuckerberg so he can
drop $30 million to buy the houses around him so no one can spy on him while he spies on you. You really gotta watch out for a guy who combines spying and propaganda all into a single app and thinks he's going to bring 200 years of peace to America. History is littered with knuckleheads like that. It's best to get off Facebook and encourage everyone else to do the same. Zuck only wants to lead himself to the Promised Land, and he's using your ignorance to fuel his own delusions by deluding you into thinking you want what he has to offer.
Let's get back to beer.
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IPAs AND THE FREE MARKET VS THE RACE TO THE BOTTOM
I like beer. When I worked in Germany, it was easy to walk into a bar and, like Farva, just order a liter o' beer. Often, there would only be two choices, light color or dark. As a matter of fact, even at the most famous beer festival in the world, Oktoberfest, people mostly drink the same standard type of beer, and no one complains about the lack of choice. It's quite easy. You can order with one finger. No need to see a menu or ask what's in it. It's simply beer. This worked for centuries. Consumers are fine with it. Prost! Have you ever shared a story like this and people say, "Oh, that would never work in America. Americans want choice." Yeah. Because we are flooded with Capitalist Propaganda.
So if consumer choice isn't pushing for a selection, why would a free market call for it? Imagine there are two bars and one of those bars says "30 beers on tap" and the other doesn't. You're more likely to choose it, and the other bar will have to compete in some way, often by copying. This forms trends, and people mistake this for something customers wanted. Trends are always marketing. Don't believe me? What happened to fidget spinners? So now you have a bunch of beers that no one asked for, yet will now demand. Competition creates more Capitalist Propaganda to create demand for something you never even wanted, but makes you think you do. And that's the best propaganda. You think you are thinking for yourself. This is the fallacy of consumer choice.
If you want to understand just how important that last paragraph is, consider this, "consumer choice" is the same propaganda they used to get you to carry around a device that spies on you 24/7 and sends that data to people you don't know, and you can't stop it, can you? You chose that. You wanted it. Not only that, but you paid $1,000 for the device to opt into their spying program, for the privilege of being mind controlled by the propaganda their AI selects for you. Did you read the Terms of Service? As bad as you may have thought Communist Propaganda was, Capitalist Propaganda is far better, and far stealthier. You believe you have freedom of choice. But your only choice is usually take it, or leave it. Oh, you need it for work? Maybe find a different job. Or just succumb to mass surveillance, and next year, you can drop another grand on a device with a marginally better camera.
There is a way to free yourself. You just have to understand the nature of propaganda. It took me a while, but I eventually broke free. Under Socialism, there would be laws against the exploitation of consumers. Capitalist Propaganda tells you that this takes away your freedom. This is a lie. Regulations give you the freedom to not have to worry whether the beer you're drinking has poison in it.
Germany has a lot of regulations on beer. It has the
Reinheitsgebot (purity order), a law passed in 1516 that states that beer can only consist of water, hops and barley. Note, this is a different use of the word "purity" from earlier, as beer is itself a mixture of things. Historically there have also been regulations where beer could only be sold regionally, so no matter what part of Germany you were in, you only got a certain brand of beer at the bar, but it didn't matter because they all had the same ingredients. They could make wheat beers or unfiltered, but they were generally variations of pilsners and lagers. One meaning of the word "Lager" in German is "storage", meaning the beer was brewed in a way that it could be stored, allowing them to brew in bigger batches and store it.
Lagers use a more complex brewing process, so only larger breweries would make them, but this worked because of protected territories. America has a similar system, because each state has its own regulations on alcohol, but this is changing as corporate lawyers fight to homogenize the rules favorable to them, but the consumer loses control. Big brands tend to be lagers as they have general appeal to a wide audience. Did you notice this is the second time I pointed out that corporations create homogeneity? Without regulations, corporations create Fascism. That is why I tell people that we already live in the NWO but corporations rule the world instead of governments. Why do you think so few conspiracy theorists make this connection? Propagandists are paid a lot of money to keep even our small community confused about the reality of what's happening. Now, check out
conspiracy and you'll see what I mean. They are spreading propaganda for the NWO over there and don't even know it. I tried to point that out and they finally banned me. Oh well. They'll figure it out in their own time.
In America, in 1978 it became legal to brew beer at home. This is what led to the explosion of new beers in the US decades later. Americans don't have purity laws, so could test new recipes. But people didn't generally like IPAs before, so how did they become so popular that they control 30% of the market? Marketing, of course. Create the market and tell people what they want.
IPA stands for India Pale Ale. It was invented by the British as an easy way to make a beer that they could drink in India. People only drank it out of necessity, as the other beers couldn't make the trip. IPAs are very easy to make and very forgiving, because if you mess it up, it already tasted bad anyway. As people started trying to get into microbrews, they often didn't have the capital to make lagers at small scale, and also wanted a simpler process so they didn't have to hire or train expert brewers, IPAs are cheap and easy to make at smaller scale.
In order to make it drinkable, brewers experimented with many different flavorings. This created a cult following of craft IPAs, where people would drive hours to stand in line for hours to try the newest concoction. The trendy nature of the craft beer world kept people training their palate to adapt to the taste of an IPA, making people start to actually like them. The flavorings made people think they were different, so even if they didn't like it, marketing tactics kept people coming back to try the latest blend. Your palate can adapt A LOT. Swedish people love Surströmming, but
watch this video of Americans trying it for the first time. They tried to get me to eat it several times, but I would rather sit in a sauna until Tuesday to avoid smelling it while watching them eat it. It really smells that bad.
IPAs enticed people with popular, aromatic ingredients like bananas and pineapple. This is what I call "flavor propaganda". It's not bad in and of itself, but it can be easily misused to cover issues with quality or hide the taste of preservatives. Since we don'e have laws like Germany, you're left to rely on the knowledge and honesty of the bartender to find out. They don't make this info readily available, which is another form of Disinformation.
So if you think you actually like IPAs, just remember, you are just like a Swede eating rotten fish. A lot of propaganda went in to making IPAs popular, but it's the cheapest, easiest product to make that can be sold at the highest price, so they become popular. This is what business students call a business plan. To overcome the bad taste, IPAs were marketed as "classy" to shame you if you choose the more expensive to produce and more appealing pilsners and lagers, which were given a bad name due to being associated with major brands like Bud Light. This makes it harder to market microbrew lagers, which can only fetch a certain price due to association. And this is what is referred to as the "race to the bottom" in Capitalism.
Instead of trying to innovate ways to produce the beers you want, they just figure out how to get you to pay more for an inferior product, just like they do with BBQ. They make you think you want it. From this you can understand why "food" is full of junk that you wouldn't feed your dog. Whatever legal poison helps cheapen the product is considered "smart business", another propaganda term designed to hide the reality of doing immoral and harmful things to other humans for profit. If you make money on it, it's good. As if there aren't better choices we could come up with if there truly were a free market with an informed consumer.
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STRENGTHEN THE FREE MARKET BY BEING AN INFORMED CONSUMER
We don't need a Communist Revolution to make positive changes, so take off your ski masks and put your Antifa flags down. I like microbrew culture and still enjoy IPAs, but understanding the marketplace is how I do my part as an informed consumer and job creator to help create the world that I want to live in. I encourage you to do the same. Vote with your dollars. Don't let the Zuck-type sociopathic, corporate people in a distant land decide what you consume by looking at ads on his platform. Visit local breweries and talk to the brewmaster. Don't reinforce alienation from labor. Connect with the people who make the things you buy. Support independent entrepreneurship. These are the paths to a brighter future where we share in the abundance of wealth.
Discover Economic Enlightenment for yourself and realize that We The People are ultimately in control. Wealth inequality is greater than it was in France before the French Revolution. Don't let this train take us into the depths where another Lenin will arise and spend the night shooting people.
How you choose to spend your money today is what decides what will become the society of tomorrow. And remember, you always have the choice to buy nothing at all. I never saw a billboard that said that.
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LET THEM DRINK BEER!
I hope this gave you a glimpse behind the curtain of Capitalist Propaganda. Propaganda isn't just political, it has invaded everything and it's at full blast right now. I hope you can piece together how Capitalist Propaganda is actually designed to make you subservient by controlling what you want so they can maximize their own profit and teach you to accept whatever they offer, the homogenization of choice. However, your life is your own and you should remain in control of all aspects of it, including your desires.
Richard Wolff is an economist who studied at three elite universities in America and discusses how he was not able to even learn about Socialist Economics in the ivory tower, even though Capitalist Propaganda calls universities leftist. He found no department in America that is even willing to teach it or study it. Capitalist Propaganda censors these ideas, especially at the university. People in power don't want the serfs to learn about themselves. Check him out on YouTube. You'll realize that unchecked Capitalism leads to Fascism and Slavery, which is why they want to get rid of the minimum wage, so that we can return to sharecropping which is already increasingly happening in America under different names, like "student debt", "mortgages" and "insurance". Don't you think it's odd that a person has to go into debt so they can generate profits for corporations who really ought to be paying for this education themselves? If you have to go into debt before they'll hire you, it's much easier to negotiate against you.
If you want to see other examples of propaganda, check out
this random tweet from one of America's Top Capitalist Propagandists. These are very odd pictures, and the only thing I can see in them is that they must be promoting those outfits, likely the blue dress, maybe those men's outfits as well. One thing you know is that she didn't become a billionaire by letting any single opportunity to enrich herself at the expense of others pass her by. I didn't look it up, but I am certain they sell that blue dress, or whoever does paid her to post this.
That's the main reason celebrities use social media. It's marketing. Their whole schtick is to sell garments made in a sweatshop in a foreign country by people who can't even afford a beer to Americans who are facing bankruptcy and homelessness themselves.
Read the replies of the tweet. These people have influence that vastly outsizes their understanding of their impact on the world. There are guillotines in the comments. There usually are. I'm seeing them a lot lately.
This type of propaganda is everywhere. And it's destroying America. Just like propaganda led to the demise of Nazi Germany, we could be looking at the same thing, but worse. It could start off as famine.
If you're having trouble deciding between the beers you are being offered, it's probably because you don't want anything at all, in which case the proper choice is: nothing. Or, try tap water. Maybe you're just thirsty. Now ask yourself, when you envisioned yourself at a bar, did you ever think to order water instead? Did you entertain the idea that you didn't even want a beer. That's the power of suggestion.
What if the rest of the world just cut America off from the means of production outsourced to areas with cheap labor? We would have our own famine and likely war. And if we have a revolution here, with the masses in the country being so disinformed about everything and not having any sort of class consciousness at the moment and instead stuck in alienation, the leader that rises here will likely lead to something horrifying. And we censor ourselves from pointing out the simple fact, that the only way America will survive is to tax the deluded royalty like Kim and Mark back to reality, so they can't indulge their reckless, childish delusions by selling off the very fabric of our nation to the highest bidder.
That doesn't make me a Socialist, that just makes me honest.
Enjoy your beer!
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Thanks for reading and I hope I helped you understand how you can empower yourself. I'm excited about the one I wrote for Election Day tomorrow to keep our NOPOL spirits up while all the politics clouds the airwaves. Cheers!
submitted by -Golden Matrix, a B2B gaming and sports betting software platform provider with a turn key solution to all customer needs for successfully operating and maintaining an online gaming/sports betting website.
-Golden Matrix has recently filed an application for a Nasdaq Capital Markets Uplist with approval pending.
-Golden Matrix and Playtech announced a collaboration agreement that has just kicked off this month including GMGI's all new Esports & Peer2P apps.
-Golden Matrix reached an agreement with Amelco Gaming to distribute Amelco's leading international sports betting software white labeled in the APAC Region.
-Knutsson Holdings Invests $5M with GMGI purchasing 1 Million shares at $5.00 each.
What is Golden Matrix?
Golden Matrix Group GMGI is a very unique part of the online gambling industry that doesn't get much recognition compared to the actual sports betting companies and casinos, such as Draftkings DKNG or BetMGM. Draftkings for an example is a front-end operator Business to Consumer (B2C), they are what the consumer sees on the app. Where on the other hand, GMGI is the back-end white labeled software platform, Business to Business (B2B). GMGI has everything provided to convert a land based brick and mortar casino to an online casino, including everything from data analytics, games, game management, payment gateways, currencies, languages, 24/7 tech support and more. So what I'm trying to say is Golden Matrix has everything required to setup an online casino or sports betting application. With what's going on in the world today, an online presence is a must. So this is how GMGI and GAN type companies differ from the rest of the online gaming world, as their work is mainly behind the curtains, but are needed in order to run an online casino or sport betting platform.
Seeing Golden Matrix is not a front-end B2C retail casino, they do not have to pay hundreds of thousands or even millions to advertise. As a matter of fact they don't have to pay anything, which in turn keeps the operating expenses nice and low. They make their money by setting up operators at no cost and make their money licensing the front-end casinos, usage, and providing services. It's much more low key, and they don't have to be the bank like all the front end companies such as Draftkings, BetMGM, Bet365, etc...
Continuous Revenue Growth
Here's a brief summary on Golden Matrix's more recent growth. Just since last January (2020) they have grown their operators (Casinos) from 150 to 457 of them today, a 205% Increase, and Registered End Users from 1.5M to 3.9M today, a 160% Increase in the same time frame. Those numbers to me show solid company growth, and the quarterly financials reflected from this growth as Q1 Revenues were $882K, Q2 $1.04M, Q3 $1.49M, and Q4 is expected to exceed $1.7M as quoted by Golden Matrix. Those quarterlies show me that they have grown their revenues by nearly double in the year 2020. I'm expecting these revenues for last year will total approximately $5.1M+ and can do another easy double in 2021 if not more $10.2M+ On top of all this solid core growth GMGI has also been able to maintain profitability for the past nine consecutive quarters, while growing out their top end numbers. The gross profit last quarter (Q3) was 58% and the net income was only roughly $40K. In my opinion this is a good thing considering the competition GAN who trades in the Nasdaq, lost $4.1M during that same third quarter. Profit is profit, which is an complete rarity in this sector. I'm looking forward to seeing the Q4 numbers on or before the March 15th 2021 deadline.
Nasdaq Capital Markets
Golden Matrix filed an application to uplist onto the Nasdaq Capital Markets on August 27th 2020, and are still currently pending approval as it seems to be a very complicated and tedious task jumping all the way from OTC Pink Sheets to Nasdaq. Us GMGI long shareholders have seen many tasks from the company performed over the past 5+ months that come out in 8K filings, such as amending financial reports to Nasdaq formatting, and even creating a audit committee to meet qualifications just as of last week (01-26-21). As for now Golden Matrix is still a hidden gem as much of Wall Street doesn't know about GMGI or can't trade GMGI due to many buying restrictions. I think soon this will change and no longer be hidden with the arrival of up list.
Playtech and Golden Matrix Deals
Playtech and Golden Matrix went began a collaboration agreement around the end of November 2020 that is set to kickoff sometime this month (February). You can find this easily under recent GMGI news right on the company website. What the deal consists of is beneficial to both of them, as Golden Matrix newly designed and built a Esports betting app, Peer2P Betting Games, and a new Artificial Intelligence System (AI-X). Golden Matrix is letting Playtech PTEC.L use and distribute these applications and software exclusively to all of their new and future customers. Playtech is a market leader when it comes to gaming software and technology. Playtech granted non exclusive rights to distribute their most popular games including live dealer games, slots, table games, bingo, and poker to Golden Matrix's 450+ current operators throughout their APAC Region territories. This deal will be very beneficial for Golden Matrix as their foot print will reach the U.S. and European territories through Playtech, who is all over the world, and some states in the U.S. including very popular New Jersey. I expect we may see a significant increase in the top and bottom line growth for Golden Matrix through this significant collaboration deal.
Amelco Sports Betting Distribution Deal
One more recent larger deal was made with Amelco who's out of England U.K. and basically it gives Golden Matrix distribution rights of their premium sports betting software platform where they will offer it throughout their territories in the APAC Region to their 450+ Operators and future ones as well. I think this is a major deal because they will now become a stronger company by providing both Igaming and Sports Betting software vs just having igaming alone. I think this will not only attract more usage from the current 457+ operators and 3.9M end users, but will also have more future operators wanting to do new business with Golden Matrix being a dual distributor of both Igaming and Sports Betting. More customers equals more revenues, which is what we all want to see from any good growing company.
GMGI Obtained a European Gaming License
Golden Matrix recently acquired a Alderney Gaming License in which their CEO Brian Goodman sold to the company though another privately owned company that was holding this license. He sold this license at cost to Golden Matrix. From my understanding there's many benefits to owning this license, and it's not easy to obtain. Playtech their newly partner also holds this same gaming license, along with many other big name casinos. It seems as if GMGI will be expanding from just the APAC Region alone, and now into the European Region as well. Us shareholders didn't receive a lot info on the exact game plan, but it sounds like some expansion into the European Region. I'm looking forward to hearing more about their game plan hopefully in the near future. Europe is the largest gambling market in the whole world, and right under it is the Asia Pacific Region. Let's see what this European Alderney Gaming License has in store for us in the near future.
$5 Million Equity Investment
Just last week Golden Matrix announced they received a $5M equity investment from a strategic Swedish based gaming investor Knutsson Holdings AB. They purchased one million units which consists of 1M restricted shares at $5.00 USD each, and a warrant with a exercise price of $6.00 a share. They only can exercise the warrants once the GMGI share price exceeds $10 a share for a minimum of 10 consecutive trading days. This was all announced when we were trading around $5.50 a share and will only only dilute the outstanding share count from 21.7M shares to 22.7M shares (4.4%) which is minor. This deal brought me that much more confidence in GMGI, because not only did this investment firm valuate the company currently over $5 a share, but they know its worth more as they have been around the block dealing with gaming companies since 1963 (50+ years). They are also the largest shareholder of popular company NETENT who was recently acquired by Evolution Gaming, and are invested in many other gaming companies. Check them out. This deal puts GMGI outstanding shares to 22.7M with a super low share float that's under 12M shares and a low market cap around $116M USD while currently trading in the low $5 a share price range. Ask yourself this one question, if Knutsson Holdings doesn't even get to purchase their other 1M shares for $6M until the price exceeds $10 a share, don't you think they have good confidence GMGI will surpass this price in the near future? I very well believe so, as they have solid growth, and many new business deals into play for this Quarter (Q1) and beyond.
Possible Acquisitions On The Horizon
I personally have very high expectations for Golden Matrix this year including a up list approval onto the Nasdaq Capital Markets Exchange, major new revenue growth from the partnerships mentioned earlier, and of course building their core business stronger then ever. Also if you checkout all the last dozen press releases from the company, the CEO has mentioned several soon to be announced partnerships and possible synergistic acquisitions many times. Now with Golden Matrix sitting on a pile of cash on hand ($10M+) and staying profitable for the past nine consecutive quarters and counting, they could be in a great position to acquire something beneficial for the companies overall top and bottom line growth. I'm keeping my eyes peeled open short term to see what they do on their next move with $10M+ cash, no debt, and being cashflow positive, which is a rarity in this sector as most are bleeding millions of dollars in losses quarter after quarter! I believe with the current $116M Market Cap, 22.7M Outstanding shares, Low <12M share float and the anticipated future growth, this share price around $5.00 is undervalued and a true bargain BUY.
My Position
I hold a long position of GMGI here, and plan to continue holding for the next 3-5 years as the online gambling industry is expected to grow exponentially for quite some time with more and more legalization throughout the U.S. and many other locations. Online gambling will only continue to grow larger and larger yearly. Do some DD on GMGI and you may become a long shareholder like myself.
Note: All of the info provided above including financials can be found on the Golden Matrix website in the investors section.
WWW. GOLDENMATRIX .COM
submitted by "Some Simple tips for CD devs to make CP2077 feel more alive in upcoming DLCs (Please read)
First off, this game was an aesthetic treat and compared to GTAV, it is indeed much more "dense" with the core areas so much more beautiful in that regard... But no game is perfect, nor is it realistic in this decade to expect a full "city simulator" for any dev or in any game, so that's not what I'm expecting out of Night City not even under the most ideal of circumstances... That said, there are plenty of room for improvement, bug fixes sure, but also beyond that I'd like to see more in the upcoming DLC's that make NightCity more alive, not even necessarily newer and larger maps, but just practical added-elements and additional functional components that would go a long way towards making the city appear more 'alive', and immersive and dynamic and all that was illuded to but never fully manifested...
So in terms of most bang for buck and the low-hanging fruit (80/20 principle):
TRANSPORTATION
1) Bring back (or rather develope for the first time) the promised subway system... this shouldn't be that hard to do... it would add an element of connectivity of the different parts of the city... Leave fast travel as an option, for those that want to ride the train shouldn't be forced to use loading screens
2) Air taxi(s) -- in the age of Telsa self driving cars, hyperloops, drone taxis we should have plenty of automated air taxi options in the world of CP2077, basically like the taxi hailing component in GTAIV (Liberty City) except the player can hail an air taxi that lands close to where he is standing, he gets in, and then chooses any destination and it automatically flys him to the location, while allowing him to look out the windows and enjoy the night city from above / higher perspective... this is simplier than simply giving the player ability to fly hovercars/etc since an air taxi is just from point to point and its trivial to code a system that flys the player from any point in the city to any other point without crashing into any buildings... we've seen NightCity from the ground, now lets see it from the sky!
3) Rented transporation -- user pays to be able to rent jet packs, hoverboards, scooters at different locations in the city so he can use a public transportation but on a personal level... for the jet packs cap a max height so that its still basically hovering at or around slightly above ground level, giving the user the discretion of travel but not allowing him to fly or scale above buildings etc... this requires money to rent and if the equipment is damaged, lost, stolen or not returned properly the users bank account will be deducted for the amount ( see #ECONOMY)
INTERIORS
1) Skyscrapers with observation deck -- in every major city there is a theme like this, take Seattle for example you can visit the tallest building in Seattle downtown and go up on the obs deck and see the city view from high above, I would say incorporate some options like this where user can enter some of the taller buildings in NightCity, ride up the elevator to the higher decks and see the city from that view... maybe even add a floor with fine dinning where user can take a friend/date/group to the restuarant and eat while enjoying watching the scenery of the nightcity below etc...
2) All major buildings enter-able (is that a word? lol) with at least a ground lobby.... right now most of the buildings are just fake exteriors, nice to look at from the outside but completely fake and empty with no insides... Due to system restrains its not practical to simulate every room of every floor of every building in nightcity with furnished interiors and real windows and all that... but at least make the first floor /lobby area of every large and major building enter-able so that the character can walk in and out of them... for certain buildings you may want to make a working/functional lobby elevator that leads to an underground garage and/or allows the user to ride the elevator to above ground higher floors of the building... or have the elevator only allow certain floors to be accessed and furnish these floors with realistic settings/environment and this can tie in nicely with the job/work/career paths discussed in #ECONOMY section with gives you the office space to put a number of companies in which the user can find and switch jobs and work in corporate paths etc... for example allow the user to customize and decorate his own "office/desk", and if he has a window office, then that would provide another unique view/scenery of nightcity from above ground perspective, one that can only be gotten from working at that particular company/job, and gives him an incentive to work late to see the city from nighttime while burning the midnight oil
3) Multiple apartments, the user should be able to pick and choose from a vast selection and array of living arrangements and this necessities a lot of hotel/condo/apartment options which means these buildings need to have interiors and furnished and environments fully built out...
ECONOMY
1) Ability to find and work a job, with multiple career paths and with ability to move up in the corporate world... this provides the user with a stead stream of income for which he can use to buy fancier cars, to move into newer and better apartments /condos etc.. and to buy fancier items like designer cloths and the suches... not to mention to spend on fine dinning in high end restuarants which can tie in nicely with going on datings, impressing women with luxury cars and expensive meals and "date nights out" at elaborate events.... basically there has to be a purpose and meaning to making more money, and the process of making more money has to be derived from a job or work or career of some sort as the main component...
Have a real economy with unemployment, inflation, commodity prices, and all of that impact and influence and affect the user in his everyday life... for example if a major terror event or pandemic causes the Nightcity to suffer an economic depression for a few months then its possible the company that the user is working at has to lay off people and he gets canned and has to downsize to a smaller apartment, loses his girlfriend/wife, and then has to find another lower paying job and stuck in the downward cycle for a few years until he is able to win the lottery (#GAMBLING/SPECUTLATION/BETTING) or his luck somehow changes...
Everything should cost money, it costs money to rent an apartement and it should also cost money to eat and drink... basically he user has to spend money to eat otherwise he will starve to death... and the user has to keep paying rent every month for whatever apartment he resides otherwise he gets evicted and could even become homeless and have to live in one of those nasty tents in tenty city or under a highway bridge etc etc
Grocery stores, restuarants, movie theaters, hotels, and shopping malls... There should be at least a few convinennce stores, shopping malls, restuarants and other retail places spread throughout nightcity, this is a component and element of the economy as well as a means for the user to spend all the hard earned money he worked towards... for example if you give a homeless a few bucks he should be able to use it to spend at a store on the corner to get something to eat and then that makes him happy because he is no longer so hungry... there should be a tie in for economy, money, and the ability to exchange that for goods and services (barber, tatto artists cough cough) and associate these goods and services to emotional feelings of happiness and satisfication for both the user /player and the NPCs...
SEASONS
There should be a distinction between autumn/fall, spring, summer, winter etc... This gives a big cycle sense of passage of time that cannot be simulated with the current day/night cycles along... in the winter the sun should rise and set at different times/angles than the summer...
In addition, I'd like to see an accurate night sky map/ stars. NightCity takes place in SoCal, its trivial to map the nightsky for the year 2077 in the SoCal area... even in the latest Flight Simulator 2020 the stars are now accurate at night...
Ability to choose LIVE weather based on current user location (see Flight Simulator) so say its raining in Dallas Texas where a user is playing, then in NightCity it will match that and we raining in the game as well... also ability to customize weather on-the-fly in real-time (see Microsoft Flight Simulator 2020) and have that instantly change in the game without reloading...
Along with seasons I'd like to be able to see holiday celebrations for example Christmas time espeically... I want to hear holiday music and see buildings decorated with Christmas lights and the jolly spirits of it all... Think the ambiance and environment of say Polar Express, bring that alive to Night City for Xmas...
MINI GAMES and other Microcosm
There is a "Go" board in Chinatown... but its fake... and the players aren't even attempting to play Go... See what Google Deepmind did with AlphaGo, Facebook made an OpenGo that they open sourced... there is also LeelaZero and KataGo free AI engines that have already been trained using deeplearning/machineAI to be far better than the Go masters... the same applies to Chess by the way... but I didn't see a Chess board in Night City yet... in any case all these board games the computer AI can now master... make these games playable in NightCity, so the user can watch two NPC's play a round of Go/Chess/etc (Ai vs Ai) or can join and sit down and take a seat and play against an NPC a real game of Go/Chess, (or in the future if CP gets a multiplayer than humans can play against one another etc) basically a microcosms and games-within-a-game....
Spotify/Netflix/youTube integrations... I'd like to see the user have a portable/personal mp3 player or app on his virtual smartphone that allows him to link to his personal -reallife- spotify account to listen to music while in the game... also on the TV screens at home to be able to watch netflix movies while in this virtual apartment chilling with his date/friends... and things like YouTube integration would be nice... maybe even pornhub integration....
Other simple games like darts, bowling and even toys like RC cars or DJI drones... give the use the ability to fly drones (check out DJI Simulator) or operate rc model cars etc... basically toys that he can buy at electronic stores or corner outlets that he can then use these toys in real life for any variety of enjoyments... this also ties into #ECONOMY and why its important to have a good job /career that pays good money!
GAMBLING/SPECUTLATION/INVESTMENTS/BETTING
Have some form of virtual casinos in the game, NightCity reminds me of Vegas, yet not one slot machine and not one means to gamble or bet? How about the ability to play the stockmarket, bitcoins, and make bets and well as go gambling, cards, poker, etc this not only provides a form of entertainment but also gives the user a way to quickly win / lose a lot of money and for the risk takers they may wish to invest their money in high risk high reward speculative stocks in the stock market instead of immediately spending it on a new apartment, new car, new tech gadget etc etc... this would also tie back to #ECONOMY since the more the user earns the more income he has to spend on gambling/stocks and the better the economy does the higher his stocks return on investment...
ROMANCE/RELATIONSHIPS
Should be able to court any pretty woman on the streets, to walk up to her and say hi and have a path/chance to a dialogue that leads to setting up a first date... and following that if it goes well can progress to more dates and evetnually her moving in with the user and eventually even having a kid, getting married, and the works... each female NPC should have a male preference and a threshold of compatiblity... so that for example if on the first date the guy is cheap and takes her to low end resturant, doesn't have a nice car to pick her up with, and otherwise seems like a low life then she wouldn't process/continue with him... whereas if he is already established with a multimillion apartment, supercar, takes her to most expensive restuarant in NightCity, then I could see her going back to his place on the first date and maybe even getting pregnant right then and there that night etc..."
submitted by First off, this game was an aesthetic treat and compared to GTAV, it is indeed much more "dense" with the core areas so much more beautiful in that regard... But no game is perfect, nor is it realistic in this decade to expect a full "city simulator" for any dev or in any game, so that's not what I'm expecting out of Night City not even under the most ideal of circumstances... That said, there are plenty of room for improvement, bug fixes sure, but also beyond that I'd like to see more in the upcoming DLC's that make NightCity more alive, not even necessarily newer and larger maps, but just practical added-elements and additional functional components that would go a long way towards making the city appear more 'alive', and immersive and dynamic and all that was illuded to but never fully manifested...
So in terms of most bang for buck and the low-hanging fruit (80/20 principle):
In real life there is a sense of interconnecitivity and permanance... NightCity doesn't have this and is just a disconnected Hodgepodge of static elements that have no effect on one another... for example I should be able to balance the transportation cost of getting to work versus the career path that I want and the amount of money I'm making and taking into account my net worth... it wouldn't make sense for me to accept an entry level position that requires hours of commute every morning when I'm living on the other end of town... and on the otherhand if I'm processed to a VP making bigly bucks I can afford to take the automated air taxi every morning to work in central business district and still live outside by the beautiful beachfront property etc... likewise a downturn in the economy will affect my company and I could get laid off or no bonus for the year, or if I'm working a gig job that is seasonal then come spring I wouldn't need to find a second side gig to make up for the loss of income... and all of that ties into what kind of loft I can afford, what kind of car I can buy/lease/rent and the food I can eat (tv dinner vs fine dining) and the cloths that I can put in my back which affects the sort of women on the street that I can radnomdly hit on and get intro interested into d going on a date with me etc etc etc... its all interconnected and has a continuation that affecst so much more than just mindless NPCs spawning and despawning right in front on my eyes...
#TRANSPORTATION
1) Bring back (or rather develope for the first time) the promised subway system... this shouldn't be that hard to do... it would add an element of connectivity of the different parts of the city... Leave fast travel as an option, for those that want to ride the train shouldn't be forced to use loading screens
2) Air taxi(s) -- in the age of Telsa self driving cars, hyperloops, drone taxis we should have plenty of automated air taxi options in the world of CP2077, basically like the taxi hailing component in GTAIV (Liberty City) except the player can hail an air taxi that lands close to where he is standing, he gets in, and then chooses any destination and it automatically flys him to the location, while allowing him to look out the windows and enjoy the night city from above / higher perspective... this is simplier than simply giving the player ability to fly hovercars/etc since an air taxi is just from point to point and its trivial to code a system that flys the player from any point in the city to any other point without crashing into any buildings... we've seen NightCity from the ground, now lets see it from the sky!
3) Rented transporation -- user pays to be able to rent jet packs, hoverboards, scooters at different locations in the city so he can use a public transportation but on a personal level... for the jet packs cap a max height so that its still basically hovering at or around slightly above ground level, giving the user the discretion of travel but not allowing him to fly or scale above buildings etc... this requires money to rent and if the equipment is damaged, lost, stolen or not returned properly the users bank account will be deducted for the amount ( see #ECONOMY)
#JOBS/CAREERS/WORK/EDUCATION/GIGs
Ability to work a day job to earn steady money and climb a career ladder by taking courses or going to school at night... ability to go on the nightcity job boards or online to hunt and interview for other jobs... to change industries and do other jobs... to participate in the Gig economy... like drive around in some version of ubereats delivering food or packages to people... or a corporate desk job thats basically on the computer all day... for corporate day jobs the game should give the user the ability to fastforward just like he can go to bed and fast forward for eight hours etc....
#INTERIORS
1) Skyscrapers with observation deck -- in every major city there is a theme like this, take Seattle for example you can visit the tallest building in Seattle downtown and go up on the obs deck and see the city view from high above, I would say incorporate some options like this where user can enter some of the taller buildings in NightCity, ride up the elevator to the higher decks and see the city from that view... maybe even add a floor with fine dinning where user can take a friend/date/group to the restuarant and eat while enjoying watching the scenery of the nightcity below etc...
2) All major buildings enter-able (is that a word? lol) with at least a ground lobby.... right now most of the buildings are just fake exteriors, nice to look at from the outside but completely fake and empty with no insides... Due to system restrains its not practical to simulate every room of every floor of every building in nightcity with furnished interiors and real windows and all that... but at least make the first floor /lobby area of every large and major building enter-able so that the character can walk in and out of them... for certain buildings you may want to make a working/functional lobby elevator that leads to an underground garage and/or allows the user to ride the elevator to above ground higher floors of the building... or have the elevator only allow certain floors to be accessed and furnish these floors with realistic settings/environment and this can tie in nicely with the job/work/career paths discussed in #ECONOMY section with gives you the office space to put a number of companies in which the user can find and switch jobs and work in corporate paths etc... for example allow the user to customize and decorate his own "office/desk", and if he has a window office, then that would provide another unique view/scenery of nightcity from above ground perspective, one that can only be gotten from working at that particular company/job, and gives him an incentive to work late to see the city from nighttime while burning the midnight oil:)
3) Multiple apartments, the user should be able to pick and choose from a vast selection and array of living arrangements and this necessities a lot of hotel/condo/apartment options which means these buildings need to have interiors and furnished and environments fully built out...
#ECONOMY
1) Ability to find and work a job, with multiple career paths and with ability to move up in the corporate world... this provides the user with a steady stream of income for which he can use to buy fancier cars, to move into newer and better apartments /condos etc.. and to buy fancier items like designer cloths and the suches... not to mention to spend on fine dinning in high end restuarants which can tie in nicely with going on datings, impressing women with luxury cars and expensive meals and "date nights out" at elaborate events.... basically there has to be a purpose and meaning to making more money, and the process of making more money has to be derived from a job or work or career of some sort as the main component...
2) Have a real economy with unemployment, inflation, commodity prices, and all of that impact and influence and affect the user in his everyday life... for example if a major terror event or pandemic causes the Nightcity to suffer an economic depression for a few months then its possible the company that the user is working at has to lay off people and he gets canned and has to downsize to a smaller apartment, loses his girlfriend/wife, and then has to find another lower paying job and stuck in the downward cycle for a few years until he is able to win the lottery (#GAMBLING/SPECUTLATION/BETTING) or his luck somehow changes...
3) Everything should cost money, it costs money to rent an apartement and it should also cost money to eat and drink... basically he user has to spend money to eat otherwise he will starve to death... and the user has to keep paying rent every month for whatever apartment he resides otherwise he gets evicted and could even become homeless and have to live in one of those nasty tents in tenty city or under a highway bridge etc etc
4) Grocery stores, restuarants, movie theaters, hotels, and shopping malls... There should be at least a few convinennce stores, shopping malls, restuarants and other retail places spread throughout nightcity, this is a component and element of the economy as well as a means for the user to spend all the hard earned money he worked towards... for example if you give a homeless a few bucks he should be able to use it to spend at a store on the corner to get something to eat and then that makes him happy because he is no longer so hungry... there should be a tie in for economy, money, and the ability to exchange that for goods and services (barber, tatto artists cough cough) and associate these goods and services to emotional feelings of happiness and satisfication for both the user /player and the NPCs...
#SEASONS
There should be a distinction between autumn/fall, spring, summer, winter etc... This gives a big cycle sense of passage of time that cannot be simulated with the current day/night cycles along... in the winter the sun should rise and set at different times/angles than the summer...
In addition, I'd like to see an accurate night sky map/ stars. NightCity takes place in SoCal, its trivial to map the nightsky for the year 2077 in the SoCal area... even in the latest Flight Simulator 2020 the stars are now accurate at night...
Ability to choose LIVE weather based on current user location (see Flight Simulator) so say its raining in Dallas Texas where a user is playing, then in NightCity it will match that and we raining in the game as well... also ability to customize weather on-the-fly in real-time (see Microsoft Flight Simulator 2020) and have that instantly change in the game without reloading...
Along with seasons I'd like to be able to see holiday celebrations for example Christmas time espeically... I want to hear holiday music and see buildings decorated with Christmas lights and the jolly spirits of it all... Think the ambiance and environment of say Polar Express, bring that alive to Night City for Xmas...
#MINI GAMES and other Microcosm
There is a "Go" board in Chinatown... but its fake... and the players aren't even attempting to play Go... See what Google Deepmind did with AlphaGo, Facebook made an OpenGo that they open sourced... there is also LeelaZero and KataGo free AI engines that have already been trained using deeplearning/machineAI to be far better than the Go masters... the same applies to Chess by the way... but I didn't see a Chess board in Night City yet... in any case all these board games the computer AI can now master... make these games playable in NightCity, so the user can watch two NPC's play a round of Go/Chess/etc (Ai vs Ai) or can join and sit down and take a seat and play against an NPC a real game of Go/Chess, (or in the future if CP gets a multiplayer than humans can play against one another etc) basically a microcosms and games-within-a-game....
Spotify/Netflix/youTube integrations... I'd like to see the user have a portable/personal mp3 player or app on his virtual smartphone that allows him to link to his personal -reallife- spotify account to listen to music while in the game... also on the TV screens at home to be able to watch netflix movies while in this virtual apartment chilling with his date/friends... and things like YouTube integration would be nice... maybe even pornhub integration....
Other simple games like darts, bowling and even toys like RC cars or DJI drones... give the use the ability to fly drones (check out DJI Simulator) or operate rc model cars etc... basically toys that he can buy at electronic stores or corner outlets that he can then use these toys in real life for any variety of enjoyments... this also ties into #ECONOMY and why its important to have a good job /career that pays good money!
#GAMBLING/SPECUTLATION/INVESTMENTS/BETTING
Have some form of virtual casinos in the game, NightCity reminds me of Vegas, yet not one slot machine and not one means to gamble or bet? How about the ability to play the stockmarket, bitcoins, and make bets and well as go gambling, cards, poker, etc this not only provides a form of entertainment but also gives the user a way to quickly win / lose a lot of money and for the risk takers they may wish to invest their money in high risk high reward speculative stocks in the stock market instead of immediately spending it on a new apartment, new car, new tech gadget etc etc... this would also tie back to #ECONOMY since the more the user earns the more income he has to spend on gambling/stocks and the better the economy does the higher his stocks return on investment...
#ROMANCE/RELATIONSHIPS
Should be able to court any pretty woman on the streets, to walk up to her and say hi and have a path/chance to a dialogue that leads to setting up a first date... and following that if it goes well can progress to more dates and evetnually her moving in with the user and eventually even having a kid, getting married, and the works... each female NPC should have a male preference and a threshold of compatiblity... so that for example if on the first date the guy is cheap and takes her to low end resturant, doesn't have a nice car to pick her up with, and otherwise seems like a low life then she wouldn't process/continue with him... whereas if he is already established with a multimillion apartment, supercar, takes her to most expensive restuarant in NightCity, then I could see her going back to his place on the first date and maybe even getting pregnant right then and there that night etc...
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